Speluncator

Version: 0.2.2

Original Curve
Mesh Based On Curve
Internal Area

Parameter Name
Description
Value

Input Type

Set a type of input file.

Mesh | Curve

Flip Normal

Flip a normal from mesh input (this option only appear when "Input Type" is on "Mesh" because don`t is necessary for curve input).

ON | OFF

Debug

Parameter Name
Description
Value

Debug Mode

Activate debug mode.

ON | OFF

Preview Mode

Set the mesh processing stage stage on degub mode.

General Shape Preview Little | Stones Preview Scatter | Without Remesh First | Remesh Preview Cheap | Noise-Fractal Preview

Curve Mesh

Basic

Parameter Name
Description
Value

Curve Radius

Set a radius of curve.

0 ~ 5

Curve Columns

Set a numbers of sides of tube.

1 ~ 24

Tickness

Thickness of the mesh created around the initial mesh.

0 ~ 1

Mesh Resolution

The size of the voxels in the intermediate volume. Lower values output higher polygon density.

0.01 ~ 1

With Little Stones

Parameter Name
Description
Value

Tickness

Thickness of the mesh created around the initial mesh.

0 ~ 1

Mesh Resolution

The size of the voxels in the intermediate volume. Lower values output higher polygon density.

0.01 ~ 1

Little Stone Settings

Parameter Name
Description
Value

Little Stone Shape

Set shape of little stone.

Tetrahedron | Cube | Octahedron | Icosahedron | Dodecahedron | Soccer Ball | Utah Teapot

Little Stone Scale

Set a scale of stone in thry axis separately (X, Y and Z).

0.1 ~ 10

Little Stone Uniform Scale

Set a scale of stone in thry axis unifomly.

0.1 ~ 3

Little Stones Density

Define how mutch stones has on the cave tube.

0.1 ~ 10

Fractal-Noise Settings

Noise Settings

Parameter Name
Description
Value

Noise Amplitude

Set a max value of noise map.

0 ~ 10

Noise Type

Set a type of noise map.

Fast | Sparse Convolution | Alligator | Perlin | Perlin Flow | Simplex | Worley Cellular F1 | Worley Cellular F2-F2 | Manhattan Cellular F1 | Manhattan Cellular F2-F1 | Chebyshev Cellular F1 | Chebyshev Cellular F2-F1 | Perlin Cloud | Simplex Cloud | Fast Simplex Cloud

Noise Size

Set a size of noise map.

0 ~ 10

Noise Offset

Offset within the evaluated noise field (added to each axis).

0 ~ 50

Fractal Settings

Parameter Name
Description
Value

Fractal Type

Set a method of fractal is calculated.

None | Standard (fBm) | Terrain | Hybrid

Fractal Octaves

The number of iterations of distortion.

0 ~ 16

Fractal Lacunarity

The frequency increment between iterations of fractal noise.

0 ~ 4

Fractal Roughness

The scale increment between iterations of fractal noise.

0 ~ 1

Danger Zone

Properties
Description
Value

Final Mesh Resolution

The size of the voxels in the intermediate volume. Lower values output higher polygon density.

0.01 ~ 1

Open UV

Open mesh UV. CAUTION, THIS IS STILL VERY POORLY OPTIMIZED AND WILL SLOW DOWN YOUR PC WHILE IT PROCESSES, ONLY ACTIVATE IT WHEN YOU'RE GOING TO BAKE THE MESH.

ON | OFF

Patch Notes 0.2.X:

Main Changes

  • Add a suport for use mesh as input.

  • Option to flip original mesh normals.

  • Add controls for meshe generated by curve input.

    • Add more controls.

  • Add control for final mesh resolution.

  • Added the respective parameter descriptions when you rest the mouse on it.

  • Remove "Match Size" of final hierarchi of HDA.

Bug Fix

  • Fix debug preview mode selector.

  • Fix normal arthefacts when use mesh for input.

Update Plan / Bug Fix:

  • Improve primary noise control.

  • Improve tertiary noise control.

  • Optimize UV opening.

Last updated